Eric von Coelln digs into the numbers behind social media, marketing, casual games and more.
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How FarmVille Finally Broke Through 30 Million Daily Active Users

FarmVille bucks the no-growth trend, passing 30 million by twisting the “gifting” mechanism from sending gifts to asking for gifts.

The Hidden Benefits of Incorporating Facebook Credits?

Incorporating Facebook Credits may make you a Featured Game on the new Games Dashboard, but it doesn’t necessarily drive you new traffic. Plus the intriguing reach of STi’s prepaid-phone-cards-turned-virtual-goods-gift-card.

Quick Hits: Getting Users to Sign Up, Gangster City Isn’t Sticky, and 6 Million DAU for Poker?

Zynga innovates with a progress bar to get users to sign up for mutliple communication devices. Playfish’s Gangster City doesn’t look like it’s sticky enough as DAUs flatten out. And Zynga Poker touts 6 million daily users – but they still haven’t reached that number yet on Facebook.

New Facebook Homepage Leaves Slim Pickings for Developers

Facebook game developers knew changes to the homepage were coming, but the details were still a little fuzzy. Games have all but been removed from the homepage, the only exception being the new Games Dashboard (and even that link is not really being promoted to users very prominently).

Facebook Enforces Most New Policies, Seemingly Lax on Gating Content

Looking back at Facebook’s changes to how application developers could use the platform, developers have mostly complied with prohibitions forcing users to give gifts before playing the game on first and recurring visits. Yet the largest developers seem to still be allowed to gate content (like land expansions) based on the number of friends a user has – continuing to put pressure on people who do not want to spend money to extend their social graph to potential strangers in order to unlock content.